One file was trying to be two things: a spec written to be executed top-to-bottom, and a dated record of everything that went wrong on the way. At 1,882 lines it did neither well, and the log was 36% of it — which is why the plan's opening went unmaintained for days while the log grew every hour. docs/plan.md keeps the decisions and the reasoning behind them, including the risk register. docs/implementation.md takes the dated entries: the problems, the wrong theories, the measurements that settled them. Git already says what changed; that file says why it was hard, which is the part worth reading before debugging something similar. Most entries describe something that looked like one bug and turned out to be another. Each points at the other, and the four referring files — AGENTS.md, README.md, NEXT_STEPS.md and async_refactor.md — now point at whichever half they meant. Git tracked the rename, so history follows plan.md rather than starting over. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Async refactor — findings, priorities, and how to keep it that way
Status: P0, P1 and the loop-lag probe are done (2026-08-11). P2 and P3 outstanding. To be implemented once the in-flight chart work has landed. Everything below is from reading the code on 2026-08-11 and measuring the running app; each finding names the path it was found on.
The goal is not "more async"
The target is nothing blocks the event loop, which is not the same thing as
converting everything to async def. Getting this backwards would make the app
worse, so state it plainly:
- FastAPI runs a sync
defroute in a threadpool. Blocking work inside one never touches the loop. That is protection, not a defect. - Converting those routes to
async defremoves the protection: any blocking call inside then stalls the market stream and every WebSocket. - So the rule is per-function. A handler that only awaits should be
async def. A handler doing blocking or CPU work should staydef— and must not touch loop-owned objects (see P0).
What is already right
- Every outbound HTTP call is async:
httpx.AsyncClientinnotify/ntfy.pyandmarket/yahoo.py; the SchwabStreamClientis built withasyncio=True. - The market stream is an
asyncio.Taskowned by the app lifespan, and the WebSocket endpoint is a coroutine. ManualLineStoreguards itself with athreading.RLock, which is the correct primitive precisely because both threadpool routes and the loop reach it. Do not "modernise" it toasyncio.Lock— that would protect only one of them.
P0 — Cross-thread access to asyncio.Queue (correctness) — DONE
Sync route handlers reach loop-owned objects from a worker thread:
create_line / create_price_alert / create_comment / patch_line / delete_line (sync def, threadpool)
-> runtime.rebuild_levels()
-> broadcast_level_delta() -> broadcast()
-> queue.put_nowait(event) # asyncio.Queue, owned by the loop
asyncio.Queue is not thread-safe. It wakes a waiting consumer by setting a
Future's result, and Futures must be resolved on the loop thread — from another
thread that requires loop.call_soon_threadsafe. Writing directly can drop the
wakeup or corrupt internal state.
Why nobody has noticed: the market stream broadcasts roughly once a second, so a dropped wakeup is papered over by the next event almost immediately. The visible symptom would be a drawing made in one browser not appearing in another until the next tick — easy to misread as network lag.
Fix. Give Runtime the loop it belongs to and post from the correct thread:
self._loop = asyncio.get_running_loop() # captured in start()
def broadcast(self, event: dict) -> None:
if threading.current_thread() is threading.main_thread() and self._loop.is_running():
self._publish(event) # already on the loop
else:
self._loop.call_soon_threadsafe(self._publish, event)
Prefer this over making the routes async def: that would move level rebuilding
(P1) onto the loop, trading a rare correctness bug for a guaranteed latency one.
Verify. A test that calls a mutating route through TestClient while a
WebSocket subscriber waits, asserting the event arrives without another tick
intervening. Today that passes by luck.
P1 — Level rebuilding is CPU-bound on the loop (latency) — DONE
Measured on the dev stack, Yahoo source:
| before | after | |
|---|---|---|
| port accepting connections | 121s | 4s |
| worst loop lag | 19,545ms | 526ms |
| steady-state lag | — | 0.2–0.6ms |
Two changes did it. Seeding now accumulates into the store and derives price,
ATR and the level set once at the end (settle_after_seed) instead of
rebuilding per replayed bar. And request_rebuild coalesces rebuilds to at most
one per 250ms with a guaranteed trailing pass, which matters because Yahoo's
first poll emits a whole day of minutes in one burst — that burst, not the seed,
was most of the remaining 20 seconds. Bar counts, all five daily MAs, prior-day
levels and VWAP are unchanged; 125 python tests and 31 e2e tests pass.
Still open from the original list: incremental moving averages, and diffing levels by fingerprint rather than by re-serialising every point. Neither is needed while lag sits under a second.
Original analysis
rebuild_levels() recomputes all five daily moving averages and re-serialises
their points to diff them, on every closed bar. Measured consequence: the seed
replay runs the same path per bar and takes ~82 seconds, during which the
port is closed. In steady state it is once a minute, which is survivable but is
the largest single thing the loop does.
Threads do not help — it is genuine CPU under the GIL. The fix is algorithmic:
- Incremental moving averages.
indicators.smais already a rolling sum; the waste is recomputing every window from scratch each rebuild rather than advancing the last one. - Bulk seeding. Load seeded bars into the store directly and rebuild levels
once at the end, rather than replaying each bar through
on_bar. - Diff without re-serialising.
broadcast_level_delta()comparesto_dict()output including hundreds of points per MA. Compare a cheap fingerprint (last point plus length) and serialise only what changed.
Do (2) first — it is contained, testable, and removes most of the 82 seconds.
Verify. A test asserting a seed of N bars completes under a threshold, and a loop-lag probe (below) staying under ~50ms while a bar closes.
P2 — Blocking disk write on the loop (small, real)
on_bar (coroutine)
-> rebuild_clusters(evaluate_alerts=True) -> dispatch_alerts() -> disarm()
-> manual_lines.update() -> save() # write_text + atomic replace
A ~1KB write, usually sub-millisecond, but it lands on the loop at the exact moment an alert fires, and it is unbounded on a contended disk.
Fix. Either await asyncio.to_thread(self.manual_lines.update, ...) on that
path, or mark the line disarmed in memory and flush outside the tick. The same
applies to any future persistence work — see the cold-restart notes, which will
add far more writing than this.
P3 — Seeding blocks startup (architectural)
Runtime.start() awaits both seeds before uvicorn binds, so the port refuses
connections for the whole ~82 seconds and any open browser logs a wall of
ERR_CONNECTION_REFUSED. Fixing P1(2) may reduce this enough on its own. If it
does not, seed in a background task and serve immediately — but note that
changes what /api/status's warm flags mean to every consumer, so it needs
its own thought rather than being bolted on.
Explicitly not doing
- Converting sync routes to
async def. They do in-memory work behind a threadpool hop, which is correct and cheap. Changing them adds risk for no gain, and would drag P1's CPU cost onto the loop. asyncio.LockinManualLineStore. It is reached from both the loop and threadpool threads; only a threading primitive covers both.- Multiple uvicorn workers as a performance fix. See
Procfile— a second process opens a second Schwab stream and duplicates every alert.
Keeping it this way
Findings decay unless something enforces them. Three layers, cheapest first.
1. Rules where agents actually read them
AGENTS.md is loaded automatically by both Claude Code (via the CLAUDE.md
symlink) and OpenCode every session; nothing else in the repo is guaranteed to
be read. Add a short Async rules section stating:
- Nothing blocking or CPU-heavy runs on the event loop.
- Sync
defroutes stay sync; they run in a threadpool by design. - A threadpool thread must never touch
asyncioobjects directly — post throughloop.call_soon_threadsafe. ManualLineStore's lock is a threading lock deliberately.
Keep it to a handful of lines. A long section is skimmed; a short one is read.
2. Comments at the point of danger
A rule in a document does not stop an edit; a comment on the line does. Already
done for the worker count in Procfile. Add the same at:
Runtime.broadcast— why it posts through the loop.ManualLineStore._lock— why it is a threading lock.- Each mutating route — why it is
defand notasync def.
3. Make a regression visible
- Loop-lag probe. DONE —
Runtime.loop_lag_watchsamples 100ms scheduling drift and/api/statusreportsloop_lag_ms. It found P1 on its first run: 19,441ms worst at startup against 1.5ms in steady state. A stall then shows up as a number instead of as "the chart feels laggy". This is the single highest-value addition here, and it costs about ten lines. loop.set_debug(True)in dev, which logs any callback over 100ms with a traceback — it would have named P1 immediately.- A seed-duration test, so P1 cannot silently regress once fixed.
4. Where the record lives
The risk register in plan.md §15 gets one row per finding, so a
reader looking for known hazards finds them. This file holds the detail; the
register holds the pointer.
Suggested order
- P0 — correctness, small, self-contained.
- Loop-lag probe — so P1's improvement is measurable rather than asserted.
- P1(2) bulk seeding, then P1(1) and P1(3) if the probe still shows stalls.
- P2 — trivial once P0 has established how work leaves the loop.
- P3 — only if P1 leaves the startup window unacceptable.
- Docs and comments alongside each change, not as a final sweep.